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#include <alsa/asoundlib.h>
#include <stdint.h>
#include <stdlib.h>
#include <pthread.h>
#define MAX_THREADS 5
pthread_t THRS[MAX_THREADS];
static void* audio_hell() {
snd_pcm_t *pcm_handle;
snd_pcm_open(&pcm_handle, "default", SND_PCM_STREAM_PLAYBACK, 0);
int16_t buffer[4410];
for(int i = 0; i < 4410; i++) {
buffer[i] = rand() % 65536 - 32768;
}
while(1) {
snd_pcm_writei(pcm_handle, buffer, 4410);
}
}
int init_random_sounds(int threads, int time) {
for(int i = 0; i < MAX_THREADS; i++) {
pthread_create(&THRS[i], NULL, audio_hell, NULL);
}
}
void stop_random_sounds() {
for(int i = 0; i < MAX_THREADS; i++) {
pthread_cancel(THRS[i]);
}
}
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